Hey yo! thanks for visiting my site! A little bit about myself here. I grew up learning all kinds of arts and I have had years of experience in sketching, drawing and painting since I was a kid. I also like photographing/film making, traditional sculpting, crafting. I'm a professional 3D character artist for game and film industry. I also do some 2D concept arts as well. I use Maya and Zbrush for modeling and sculpting, XYZ techniques for facial details, Marvelous Designer for clothing, Substance Painters and Substance Designer and Photoshop for texturing, Xgen for hair creation, and Arnold, Vray and Marmoset for lighting and rendering. I have also had experience in using Unreal Engine 4.
I'm very creative and I love learning everything! If you would like to know more about me..my email is andadeng at gmail dot com.Thank you(smiley face).
- BA in Film and Media Arts at University of Utah
- 2013 – 2016
- MEAE in Entertainment Arts and Engineering at University of Utah
- 2016 – 2018